Disney started with a mouse
designed to demonstrate our deep respect for Disney’s culture and creative standards. That deck sparked a long series of presentations tailored for nearly every group across Disney Parks, Marvel, and Lucasfilm. Each one built trust and alignment, laying the foundation for the creative collaborations that followed.
Can you make an ad?
As a creative partner, I art directed several advertising projects for Disney publications. I added hidden Mickeys to each piece—a small touch that made the work more personal and playful. While I’m proud of the craft, at the end of the day, they were still just ads.
Can we make it more Coke?
The first collaborative project I worked on was a paper cup originally designed in Pepsi blue. Our Coca-Cola team tasked me with subtly integrating brand elements to bring it in line with Coke’s identity. It was a careful process that respected the original design at every step, and ultimately, the final version debuted in Disneyland for the park’s 60th anniversary.
Can we make it better?
The second project involved updating a Coca-Cola–themed element in the park. We partnered with Imagineering to thoughtfully evolve the design, aligning it with Coca-Cola’s modern brand language while preserving its original spirit.
Can we make it collectable?
For the second cup I designed for the parks, we pitched a concept that aimed to make the cups collectible—not disposable. After countless meetings, we landed on a creative theme centered on mutual uplift, pixie dust, and sparkle. That idea became Pixevessence, a coined term that sold through in a red cup design which remained in the park for five years across three iterations, with hundreds of millions of units produced. The cup even developed a following, with some versions collected and resold on eBay.

